Pack Experience

Pack Experience

What is Pack Experience?
Pack Experience is an additional “group xp” that will be handed out alongside normal “personal xp.”

What can I do with Pack XP?

Pack Experience can be spent in the same fashion as personal xp. However, for any individual to draw from the Pack Experience, they must have a consensus by all members of the Pack.

Pack Experience is meant to be spent on “Pack Effects” such as those listed below:

  • Pack Totem
  • Territory Enhancements: Spend “Pack XP” on Contacts, Allies, Resources, and other enhancements to the territory. XP used to purchase these Merits cause them to be loyal to the Pack and not an individual person.
  • Individual Enhancement for the Pack: There are some Rites, Merits, and even Gifts that the Pack will decide are necessary, but no one wants to spend their personal xp on. Pack XP is here to save the day!

When can we spend Pack Experience?
You may not spend any Pack Experience until after the game begins. After that you may spend it any time you would normally be able to spend Personal XP.

Current Total Pack XP:

  • +12 Pack XP given at start of Game 1
  • 5 Pack XP (Dean) – Earned from [Werewolf form descriptions, NPC creation, Mentor]
  • 5 Pack XP (Bastian) – Earned from [Werewolf form descriptions, NPC creation, Mentor]
  • 5 Pack XP (Christian) – Earned from [Werewolf form descriptions, NPC creation, Mentor]
  • 5 Pack XP (Jack) – Earned from [Werewolf form descriptions, NPC creation, Mentor]
  • 4 Pack XP (Horatio) – Earned from [Werewolf form descriptions, NPC creation]
  • 12 Pack XP (Session xp) – Earned from [5xp session 1, 5xp session 2, 2 xp session 3]

Spent Pack XP:
#Pack XP – Spent on [Stuff]

Pack Experience

Arsenal Ghesh